Non-photorealistic, depth-based image editing |
||||||
|
||||||
Abstract: | ||||||
Recent works in image editing are opening up new possibilities tomanipulate and enhance input images.
Within this context, we leverage well-known characteristics of human perception along with a simple
depth approximation algorithm to generate non-photorealistic renditions that would be difficult to
achieve with existing methods. Once a perceptually plausible depth map is obtained from the input
image, we show how simple algorithms yield powerful new depictions of such an image. Additionally, we
show how artisticmanipulation of depthmaps can be used to create novel non-photorealistic versions, for
which we provide the user with an intuitive interface. Our real-time implementation on graphics
hardware allows the user to efficiently explore artistic possibilities for each image. We show results
produced with six different styles proving the versatility of our approach, and validate our assumptions
and simplifications by means of a user study. |
||||||
Direct Links: |
||||||
[Paper][Video 1 (26.9MB)][Video 2 (38.7MB)][Related project] |
||||||
BibTeX: | ||||||
@article{ Lopez-Moreno11, |
||||||